Super excited to announce that Vidar was accepted to Boston FIG! You can buy tickets here: http://bostonfig.com/
Here are the goals for the demo build:
- Using all Becca’s art, with the possible exceptions of some NPCs?
- Access to Dani, Lilja, Bernadett, Borbalo, Szabina; spawn all of their quests in Ice Cave 2 appropriately.
- When you enter the cave, if you got Bernadett’s quest, add Ice Cave Room 2 to the options of rooms you can be sent to.
- More options for all puzzles
- Reward players for interacting with the environment in town
The purpose is manifold: (1) incorporate a lot of feedback from NYC Games Forum; (2) show off more of the random nature of the game; (3) use the chance of different puzzles to explain different story-telling paths.
Time to get to work!