Last week I noted that Vidar will be at NYC Games Forum’s Fall Playtest Night. Today I wanted to preview one of the big content updates for the demo, the imp cave
There are two ways to trigger the imp cave:
- If Etel is dead and Elek and Dorottya are both alive. Elek gives you the quest this way
- If Etel, Dorottya, and Dani are alive, and at least one of Cecilia or Elek is dead. Etel gives you the quest this way.
Holy cow, why so many conditions? It all has to do with the story behind the imp cave.
Etel is the cowardly city guardsman who needs something to occupy his time. Depending on what’s going on in Vidar, he might even have it. For example:
- If Dorottya’s alive but not on patrol, Etel will be inspired to take her place on patrol.
- If Dorottya’s on patrol, Etel won’t need to be; he might find a place guarding Cecilia’s house instead, if she’s all alone. But if she’s dead, or if Elek is around to keep her company, then Etel doesn’t really need to do that either.
- So Etel will find himself at the inn, panicked about the imps below.
- Of course, if Dorottya is dead, Etel will find himself at the inn as well, this time drinking and far too gone to offer the player the quest (this is a combination of what typically happens in the game when Barnabas dies. Barnabas isn’t in the demo, so we’re doing a blending).
Elek is concerned about the oil in lanterns running out, and needs you to go to the Imp Cave for that.
- But if Etel is alive, he’d just as rather bother Etel to clear out the imps
- And if Dorottya is dead, nobody can refine the imp oil into something usable, so he won’t even send you to fetch it
- If Dorottya is on patrol, she’ll be repairing the street lights and keeping them from leaking. This means Elek can spare a bit more oil for your trip. You’ll not only get the quest, you’ll have more time to do it.
So come check it out!